Category Archives: Computational Composition

A Transversion Machine Redux

Thoughts on the Original Design The motivation for constructing a transversion-based spatial automaton was to construct a surface in 3D Euclidean space from as little local geometric information as possible.  It was the automaton’s role to expand the information into … Continue reading

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Polar^m @ YCAM (Yamaguchi, Japan)

For the last 2 weeks, I’ve been in Yamaguchi, Japan working on an exhibition called Polar^m at YCAM with Marko Peljhan, Carsten Nicolai, and crew.  The show opened November 13 and will run through February. The project is based around … Continue reading

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Folding and Difference

Continuing with the Fluids and Clusters idea, I’ve extended the simulation to include some more concepts from Topobiology.  I was particularly struck by the description of cortical tractor model of neural tube formation.  In essence, the model describes a process … Continue reading

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Fluids and Clusters

I’ve been going through Gerald Edelman’s Topobiology book and mapping the descriptions of morphogenetic operations to particle systems as an attempt to come at the design of TopoSynth from another angle.  As a first pass, I’ve been looking at how … Continue reading

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TopoSynth Experiments

I’ve been playing with TopoSynth some more recently, trying to wrap my head around how to setup the generating rules.  There’s a lot to chew on, particularly in how dynamics gets mapped into the system.  Right now, I’m trying to … Continue reading

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LuaAV3 Pre-Release on Its Way

In preparation for a workshop at UCSB, we’ve been pushing hard to get the next major release of LuaAV out the door.  This release represents a consolidation and standardization of the source code, making it substantially cleaner and easier to … Continue reading

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TopoSynth: Incorporating Cosm

I’ve finally completed all of the basic topological operations for TopoSynth and am now moving on to treating the dynamics of the system.  This last rule involved figuring out how to connect two extended vertices together when they collide. For … Continue reading

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TopoSynth: Topological Structure

DLFL Background As I had mentioned in the last post, the topological inspiration for TopoSynth is derived from TopMod and particularly the doubly-linked face list (DLFL) data structure.  The DLFL makes it particularly straightforward to always maintain a 2-manifold mesh … Continue reading

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TopoSynth

Ever since I found out about the excellent Structure Synth program, I wondered what it would be like to apply the same concept to topological operations.  Structure Synth works by writing rules that describe a pattern of transformations.  The transformations … Continue reading

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Membranes and Meshes

As a first stab at implement some membrane-like structures, I’ve been working off of a paper by Yifan Hu describing how to automatically lay out large graph structures using a spring-electric model.  The paperdescribes an adaptive method for simulating the … Continue reading

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